# One-frame visual/geometry gate for iterating on the production agent rig. # It is intentionally outside the normal manifest set and builds in seconds. version: 1 agent_body_gate: backend: blender rig: ../../agents/agent_rig.blend parts: {body: body_sleek_mesh} anims: [idle] dirs: 1 fps: 8 size: 70x90 postprocess_scale: 0.25 pivot: "140,348" tags: [diagnostic, agent, blender] params: executable: blender render_size: 280x360 ortho_scale: 3.2142857 elevation: 26.565 camera_distance: 10 camera_target: [0, 0, 1.70] direction_offset_deg: -90 engine: BLENDER_EEVEE samples: 16 actions: {idle: idle} frames: {idle: 1} part_members: body: [body_sleek_mesh, body_sleek_helmet, body_sleek_visor, body_sleek_respirator, body_sleek_collar]