version: 1 rusher_gate: backend: blender rig: ../../monsters/rusher.blend parts: {body: unused_when_prefix_is_set} anims: [walk] dirs: 1 fps: 14 size: 96x112 postprocess_scale: 0.5 pivot: "96,176" tags: [diagnostic, enemy, blender] params: executable: blender render_size: 192x224 ortho_scale: 3.5 elevation: 26.565 camera_distance: 12 camera_target: [0, 0, 1.118] direction_offset_deg: -90 engine: BLENDER_EEVEE samples: 12 actions: {walk: rusher_walk} frames: {walk: 1} loop_sampling: {walk: true} part_prefixes: {body: rusher_}