spriteforge/CLAUDE.md

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# SpriteForge agent discipline
- Never open files in `build/`, `assets/**/*.png`, or `.sfcache/`.
- Never list directories containing thousands of files; use `sf list`.
- Check generated results only with `sf validate` and `sf ascii`.
- When debugging a backend, first run one asset with `--dry-run`.
- SpriteForge is standalone. Never import game code or hardcode game entity names.
- YAML manifests in consuming projects are the only project-specific source of truth.