spriteforge/CLAUDE.md

471 B

SpriteForge agent discipline

  • Never open files in build/, assets/**/*.png, or .sfcache/.
  • Never list directories containing thousands of files; use sf list.
  • Check generated results only with sf validate and sf ascii.
  • When debugging a backend, first run one asset with --dry-run.
  • SpriteForge is standalone. Never import game code or hardcode game entity names.
  • YAML manifests in consuming projects are the only project-specific source of truth.