471 B
471 B
SpriteForge agent discipline
- Never open files in
build/,assets/**/*.png, or.sfcache/. - Never list directories containing thousands of files; use
sf list. - Check generated results only with
sf validateandsf ascii. - When debugging a backend, first run one asset with
--dry-run. - SpriteForge is standalone. Never import game code or hardcode game entity names.
- YAML manifests in consuming projects are the only project-specific source of truth.