squad-proto/assets/manifests/diagnostics/agent_blender_gate.yaml

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# One-frame visual/geometry gate for iterating on the production agent rig.
# It is intentionally outside the normal manifest set and builds in seconds.
version: 1
agent_body_gate:
backend: blender
rig: ../../agents/agent_rig.blend
parts: {body: body_sleek_mesh}
anims: [idle]
dirs: 1
fps: 8
size: 70x90
postprocess_scale: 0.25
pivot: "140,348"
tags: [diagnostic, agent, blender]
params:
executable: blender
render_size: 280x360
ortho_scale: 3.2142857
elevation: 26.565
camera_distance: 10
camera_target: [0, 0, 1.70]
direction_offset_deg: -90
engine: BLENDER_EEVEE
samples: 16
actions: {idle: idle}
frames: {idle: 1}
part_members:
body: [body_sleek_mesh, body_sleek_helmet, body_sleek_visor,
body_sleek_respirator, body_sleek_collar]